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 Forum: Starcraft 2 Map Projects   Topic: The Map

 Post subject: Re: The Map
Posted: Fri Sep 03, 2010 6:26 pm 

Replies: 22
Views: 143


I like the wonder or relic idea. I will think abou it. Naval units however would be quite hard to work with in my opinion. But that's just the way I see it right now.

 Forum: General Discussion   Topic: Showoff your achievements thread!

Posted: Fri Sep 03, 2010 6:22 pm 

Replies: 15
Views: 99


I forgot to mention, 60 fps 3v3 on ultra.

 Forum: General Discussion   Topic: Showoff your achievements thread!

Posted: Fri Sep 03, 2010 11:15 am 

Replies: 15
Views: 99


Finally got my GPU fan. 25ºC celsius less on load, almost no noise. gg

 Forum: General Discussion   Topic: Showoff your achievements thread!

Posted: Tue Aug 31, 2010 5:03 pm 

Replies: 15
Views: 99


DeathMasta wrote:
masda70 wrote:
DeathMasta wrote:
Yeah I know I just wanted to post a screen of this.


gj dude. I can't wait for my new GPU fan to start playing 1v1. omgzorz


Thanks. Your GPU fan died?


No, it just makes a lot of noise when the GPU is under load.

 Forum: General Discussion   Topic: Showoff your achievements thread!

Posted: Mon Aug 30, 2010 6:36 pm 

Replies: 15
Views: 99


DeathMasta wrote:
Yeah I know I just wanted to post a screen of this.


gj dude. I can't wait for my new GPU fan to start playing 1v1. omgzorz

 Forum: General Discussion   Topic: Sup

 Post subject: Re: Sup
Posted: Sat Aug 28, 2010 11:11 am 

Replies: 7
Views: 49


Fluid gameplay on Ultra. GPU temp raises up to 77ºC and fans start making noise though.
Instant alt-tab.

 Forum: General Discussion   Topic: Sup

 Post subject: Sup
Posted: Thu Aug 26, 2010 12:48 pm 

Replies: 7
Views: 49


Back to Paris.

== SC2 with Ultra settings?

 Forum: General Discussion   Topic: Last Zeratul mission on brutal?

Posted: Sun Aug 22, 2010 3:57 am 

Replies: 7
Views: 91


-First, get an extra forge and keep upgrading your shields, weapons and armor. Build a robotics bay, then mass colossi. Forget about the rest, its just useless. -If you can, be productive on your mineral gathering. 3 probes per mineral field will do the trick. -Get phoenixes to levitate hybrid at al...

 Forum: General Discussion   Topic: SCII replays/shoutcasts.

Posted: Wed Aug 18, 2010 10:09 am 

Replies: 11
Views: 119


Damn. That's imba.

 Forum: Starcraft 2 Map Projects   Topic: The Map

 Post subject: Re: The Map
Posted: Tue Aug 17, 2010 11:58 am 

Replies: 22
Views: 143


Damn, I knew campaign models would be fucked up. In any case, I don't think I will have a "tier 0" starting unit, so that solves that issue. For heroes, we are still discussing whether we actually want them or not. I mean, the idea is not to have features mimicking the WC3 universe. We hav...

 Forum: Starcraft 2 Map Projects   Topic: The Map

 Post subject: Re: The Map
Posted: Mon Aug 16, 2010 1:39 pm 

Replies: 22
Views: 143


We have something in mind for the terrain.

As for Galaxy bugs, I always had a bad feeling about it. WC3 editor was all about workarounds anyway, so it's all good. Hopefully Blizzard will support Galaxy with some good patches, just like they did in WC3 early years.

 Forum: Starcraft 2 Map Projects   Topic: The Map

 Post subject: Re: The Map
Posted: Mon Aug 16, 2010 6:09 am 

Replies: 22
Views: 143


Ok. I need a terrain. I think it's something we need to stand on before proceeding. There is no "proof of concept" to perform, since most mechanics will be pretty much straightforward, as far as coding goes. If someone is interested in creating the terrain, please tell me. We will discuss ...

 Forum: Starcraft 2 Map Projects   Topic: The Map

 Post subject: Re: The Map
Posted: Sun Aug 15, 2010 4:23 pm 

Replies: 22
Views: 143


Perhaps the objective could be something other than eliminating your opponent. This is generally the common goal of most game types, and while the game can play out very differently even with the same goal (ie. frenzy, dota, melee are all very different), I think it would be refreshing to have a ne...

 Forum: Starcraft 2 Map Projects   Topic: The Map

 Post subject: Re: The Map
Posted: Fri Aug 13, 2010 6:54 am 

Replies: 22
Views: 143


EDIT: edited main post.

 Forum: Starcraft 2 Map Projects   Topic: The Map

 Post subject: The Map
Posted: Fri Aug 13, 2010 5:18 am 

Replies: 22
Views: 143


Codename: Black Crab Project starting date: Friday, August 13th 2010 Genre: RTS Platform: SC2 So. It doesn't have a definite name yet. We still need to define several things about it... but, after long discussions with our dearest Ventrilo folks (chim, woy, death, [forgive me if I forgot to mention ...
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