Kuroikaze wrote:protip: abandon the lower plateau.
Then get several colossi, dark templar, and stalkers.
Use everything else on cannons.
Put the DTs at the top of the ramps, the colossi on the raised area between the ramps, and let the stalkers back the DTs up.
When you get the phoenixes, keep them near the colossi to graviton beam the smaller hybrids and kill air units.
same for the void rays and carriers when they arrive. Use the void rays to kill ultralisks and large hybrids.
After about 1000 kills, switch the DTs out for immortals.
The important thing it to let you colossi kill masses of weaker units, while the immortals and stalkers and voids, and whatnot kill the bigger threats.
masda70 wrote:-First, get an extra forge and keep upgrading your shields, weapons and armor. Build a robotics bay, then mass colossi. Forget about the rest, its just useless.
-If you can, be productive on your mineral gathering. 3 probes per mineral field will do the trick.
-Get phoenixes to levitate hybrid at all times. Always keep like 9 phoenixes. Use your extra minerals to wall off your base at the beginning, and when you have the time.
-Once carriers are available, stop making colossi and focus on making carriers (don't forget to turn on interceptor automatic production!)
-By that time, your base around the archives will be soon pretty much gone. Abandon that part when it looks like a lost cause, but make sure you wall off your main base at the ramp before doing that. Worms will have started spawning at your base by that time, so making photon canons as soon as possible there will be a big plus (btw, broodlings that come out of worm holes don't improve your kill count, destroy worms as soon as you see them appearing!)
-Soon enough, your colossi will be dead and your base will start getting raped, but you should have enough carriers to kill off the incoming hybrid/air waves.
-When the mothership arrives, it's gg.
Users browsing this forum: No registered users and 1 guest