Mirror Image levelup with hero

Mirror Image levelup with hero

Postby Akkount » Tue May 24, 2011 3:21 pm

Hello guys,
i'm nEVO.VIPER. I work for norhtrend clan zOlo on Footmen Frenzy. We want to return back the Assassin of the 6.0. But i have a problem with the Mirror Image. When the Assassin gains a level, the mirror image doesn't levelup with the hero.
I know Metal.Bark or Roaaarrr have fix it in previous version.

how know the answer/solution

mfg Viper/akkount
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Re: Mirror Image levelup with hero

Postby Kuroikaze » Tue May 24, 2011 9:39 pm

we have nothing to do with footman frenzy.
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Re: Mirror Image levelup with hero

Postby DeathMasta » Tue May 24, 2011 11:38 pm

Kuroikaze wrote:we have nothing to do with footman frenzy.


Thats not entirely true. IIRC Masda did a lot of work on the map but I have no idea if he still works on it. Just doubtful if he will find help here, who knows.
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Re: Mirror Image levelup with hero

Postby Akkount » Fri May 27, 2011 12:24 am

Masda70 wars not online since 01. mai ... have anybody a icq/msn from masda?
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Re: Mirror Image levelup with hero

Postby spheresword » Fri May 27, 2011 1:47 am

Probably our vent channel. he plays sc2 with his euro buddies.
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Re: Mirror Image levelup with hero

Postby Akkount » Sat May 28, 2011 8:08 am

how know masda`s accountname and code for SC2? MasdaSeventy 844 dont work for europ^^
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Re: Mirror Image levelup with hero

Postby Kuroikaze » Sat May 28, 2011 12:02 pm

if you just want to have mirror images level up when a hero levels, you can just make a trigger that is something like:

Code: Select all
Untitled Trigger 001
    Events
        Unit - A unit Gains a level
    Conditions
        (Unit-type of (Triggering unit)) Equal to Blademaster
    Actions
        Unit Group - Pick every unit in (Units in (Playable map area)) and do (Actions)
            Loop - Actions
                If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                    If - Conditions
                        And - All (Conditions) are true
                            Conditions
                                ((Picked unit) is Summoned) Equal to True
                                (Unit-type of (Picked unit)) Equal to Blademaster
                                (Owner of (Picked unit)) Equal to (Triggering player)
                    Then - Actions
                        Hero - Set (Picked unit) Hero-level to ((Hero level of (Picked unit)) + 1), Show level-up graphics
                    Else - Actions
                        Do nothing



This will make it so any time a hero levels up, the game will pick every unit, then check if:
1) the unit is summoned
2) the unit is a blademaster
3) the unit belongs to player whose Blademaster leveled up

if this is true, it levels up the blademaster image and shows the graphics.
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